Race: Human (Anari); Rank: Novice; Advances: 3 (View Adventures)
Charisma: 2; Glory: 0
Attributes: Agility d4, Smarts d6, Strength d4, Spirit d8, Vigor d6
Skills: Intimidation d8; Gambling d6; Notice d8; Streetwise d8; Taunt d6; Knowledge (Appraise) d6; Persuasion d8; Fighting d4; Lockpicking d4
Pace: 5; Parry: 4; Toughness: 5 (1)
- Elderly (Major)
- Stubborn (Minor)
- Delusional (Minor): Follows the Goddess Elizabeth
- 0 Club (Str+d4)
- 0 Dagger (Str+d4)
- 1 Leather Suit (+1)
- 1 Furs
- 0 Pipeleaf (10 smokes)
- 0 Flint/steel
- 0 Trail Rations
- 1 Rope 10"
- 0 Misc. small trade items
- 0 236 gs
- 0 9 ss
Fox was born in <insert name="true">. About 30 years ago, he, his wife Elizabeth, and their son Lamont moved to the south end of the Old City of Aslov. Fox was left with the responsibility of rearing Lamont alone after his wife suddenly died. Lamont joined his father in the junk business. Lamont, as he was known, was actually his middle name. Fred and Elizabeth could never decide on a first name.
Fox is portrayed as being irritable and wanting everything done his way. He is known for grouchy disposition, his bad cooking, and his innumerable delusions of grandeur. He is bow-legged and walks with an affected stagger, presumably brought on by arthritis. Fox never gives much credit to his son Lamont, believing him to be gullible and unintelligent. He most often refers to Lamont as a “big dummy”. Unhappy about his calling as a junk man, Lamont accepts his plight more for the love of his father than the junk business itself. Fox often involves himself in various get-rich-quick schemes, and as such, Lamont has to keep constant watch over his father. When Lamont would express an interest in having a life for himself, Fox would try to convince him of the importance of running the family business (which he referred to as “the empire”) after he is gone.